Faery Form-The Fear in the woods In some of the darker lands mortals gain such a strong fear of an idea or a region that this fear begins to manifest itself. Such fears are often of the woods, where a faery forms that causes dark things to begin to happen and strengthens the feelings of dread. From driving wolves mad and causing mortals to get lost in the darkening forests, or even to taking on the form of dark witches and forest demons these faery are truly terrifying and are some of the most dangerous forms of faery there are.
Many rpg quests can be formed around the faery that takes the form of The Fear in the Woods as can many of the myths and legends within your fantasy worlds for the faery does whatever is necessary to turn a whole forest into a dark nightmare.
Faery Folk
Size/Type: Medium Fey
Hit Dice: 18d6-36 (90)
Initiative:+4
Speed:240 ft
Armor class: 34 (+12 Dex, +12 natural)
Base Attack/Grapple: +9
Attack: By form either demonic or haglike
Full Attack: By form either demonic or hagelike
Space Reach: 5ft/5ft
Special Attacks: Varies depending on the fey
Special Qualities: Damage Reduction 30/cold iron, low light vision, powers
Saves:
Abilities: Str 5-22, Dex 14, Con 6, Int 26, Wis 21, Char 34
Skills: 294 skill points total
Feats: 5 total
Environment: Anywhere
Organization: Solitary
Challenge Rating: 21
Treasure: Standard for hd 18
Alignment: Chaotic Evil
Advancement: by Level
Level Adjustment: nil
Able to cast fear related effects including the spell fear as a level 25 caster at will and as if quickened, maximized, and extended.
Able to animate trees at will as if a level 25 caster
Able to control animals as if a level 30 caster using the dominate spell.
Able to cast telekinises as a level 20 caster at will.
Able to cast three spell like effects that would be common in the legends of the area in which it resides common spell effects include greater curse, wail of the banshee, shape change, time stop, etc.
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